CMake added *.c* wildcard to compile extern c files; Added calculation for absoluteHumidity
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@@ -16,7 +16,7 @@ add_custom_command(OUTPUT ${HUMIDITYSERVER_CODEGEN_SOURCES}
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DEPENDS ${HUMIDITYSERVER_HEADERS_PATHS}
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)
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file(GLOB HUMIDITYSERVER_SOURCES ${PROJECT_SOURCE_DIR}/*.cpp)
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file(GLOB HUMIDITYSERVER_SOURCES ${PROJECT_SOURCE_DIR}/*.c*)
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list(APPEND HUMIDITYSERVER_SOURCES ${HUMIDITYSERVER_CODEGEN_SOURCES})
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80
RestServer/humidityserver/src/calculate.c
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80
RestServer/humidityserver/src/calculate.c
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@@ -0,0 +1,80 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h> /* link against math lib */
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#include "calculate.h"
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#define R 8314.3 //J/(kmol*K) (universelle Gaskonstante)
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#define mw 18.016 //kg/kmol (Molekulargewicht des Wasserdampfes)
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/*
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Bezeichnungen:
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r = relative Luftfeuchte
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T = Temperatur in °C
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TK = Temperatur in Kelvin (TK = T + 273.15)
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TD = Taupunkttemperatur in °C
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DD = Dampfdruck in hPa
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SDD = Sättigungsdampfdruck in hPa
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Parameter:
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a = 7.5, b = 237.3 für T >= 0
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a = 7.6, b = 240.7 für T < 0 über Wasser (Taupunkt)
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a = 9.5, b = 265.5 für T < 0 über Eis (Frostpunkt)
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R* = 8314.3 J/(kmol*K) (universelle Gaskonstante)
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mw = 18.016 kg/kmol (Molekulargewicht des Wasserdampfes)
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AF = absolute Feuchte in g Wasserdampf pro m3 Luft
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Formeln:
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SDD(T) = 6.1078 * 10^((a*T)/(b+T))
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DD(r,T) = r/100 * SDD(T)
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r(T,TD) = 100 * SDD(TD) / SDD(T)
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TD(r,T) = b*v/(a-v) mit v(r,T) = log10(DD(r,T)/6.1078)
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AF(r,TK) = 10^5 * mw/R* * DD(r,T)/TK; AF(TD,TK) = 10^5 * mw/R* * SDD(TD)/TK
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*/
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static float sdd(float temperature) {
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//select constant based on input temperature
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float a = 7.5, b = 237.3;
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if (temperature >= 0) {
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a = 7.6;
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b = 240.7;
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}
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return 6.1078 * pow(10, (a * temperature) / (b + temperature));
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}
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static float dd(float relativeHumidity, float temperature) {
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return relativeHumidity / 100 * sdd(temperature);
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}
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/* CURRENTLY UNUSED
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static float r(float temperature, float dewTemperature) {
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// This is optional. Necessary with dew point measurements.
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return 100 * sdd(dewTemperature) / sdd(temperature);
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}
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static float v(float relativeHumidity, float temperature) {
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log10(dd(relativeHumidity, temperature)/6.1078);
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}
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static float td(float relativeHumidity, float temperature) {
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//select constant based on input temperature
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float a = 7.5, b = 237.3;
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if (temperature >= 0) {
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a = 7.6;
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b = 240.7;
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}
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return b * v(relativeHumidity, temperature) / (a - v(relativeHumidity, temperature));
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}
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*/
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static float af(float relativeHumidity, float temperature) {
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float tk = temperature + 273.15;
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return pow(10, 5) * mw/R * dd(relativeHumidity, temperature) / tk;
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}
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float absoluteHumidityFloat(float temperature, float humidity) {
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return af(humidity, temperature);
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}
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15
RestServer/humidityserver/src/calculate.h
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15
RestServer/humidityserver/src/calculate.h
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@@ -0,0 +1,15 @@
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#ifndef calculate_H
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#define calculate_H
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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float absoluteHumidityFloat(float temperature, float humidity);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@@ -2,7 +2,7 @@
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// For more information, please visit: https://github.com/loentar/ngrest
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#include "humidityserver.h"
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#include "calculate.h"
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/*std::string humidityserver::echo(const std::string& text)
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{
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return "Hi, " + text;
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@@ -10,5 +10,5 @@
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float humidityserver::absolutehumidity(float temperature, float humidity) {
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return temperature + humidity;
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return absoluteHumidityFloat(temperature, humidity);
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}
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