Random word from file #5
This commit is contained in:
34
hangman.c
34
hangman.c
@@ -4,7 +4,8 @@
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#include <string.h>
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#include <ctype.h> //tolower
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#include <getopt.h>
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#include <time.h>
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#include "prng.h"
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int main(int argc, char **argv) {
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@@ -55,6 +56,7 @@ int main(int argc, char **argv) {
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break;
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}
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}
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InitializePRNG(time(NULL)); /* Initialize random number generator */
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if (startscr) {
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showStartScreen(gs);
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@@ -112,12 +114,22 @@ void initGuessWord(game_state *gs, char *filename) {
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int i;
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mvprintw(1, 1, "Please enter your word: ");
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if (strlen(gs->guessWord) == 0) { /* Word can be set by arguments */
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if (strlen(filename) == 0) {
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/* Manual input */
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curs_set(1);
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getstr(gs->guessWord);
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curs_set(0);
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} else {
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/* Random line from file */
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readRandomLine(filename, gs->guessWord);
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}
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}
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/* Make String all lowercase */
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toLowerCase(gs->guessWord);
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gs->wordLength = strlen(gs->guessWord);
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for (i = 0; i < gs->wordLength; i++) {
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if (gs->guessWord[i] == ' ') { //Check for spaces if it's a sentence
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gs->currentWord[i] = ' ';
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@@ -230,7 +242,8 @@ int checkWin(game_state *gs) {
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void printGameStats(game_state *gs) {
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clear();
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if (gs->moves >= gs->allowedMoves) {
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mvprintw(gs->centery, gs->centerx - 5, "Game lost.");
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mvprintw(gs->centery, gs->centerx - 10, "Game lost. Solution:");
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mvprintw(gs->centery + 1, gs->centerx - (gs->wordLength / 2), gs->guessWord);
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} else {
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char message[100];
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sprintf(message, "Game won! Total guesses: %i", gs->guesses);
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@@ -251,3 +264,20 @@ int centerDiff(int coordinate, char *str) {
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int len = strlen(str);
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return coordinate - (len / 2); /* Integer division */
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}
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void readRandomLine(char *file, char *result) {
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long totalLength = 0, rand = 0;
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FILE *fp = fopen(file, "r");
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char c;
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while ((c = fgetc(fp)) != EOF) {
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if (c == '\n') ++totalLength;
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}
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rand = getrandom(0, totalLength);
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fseek(fp, rand, SEEK_SET);
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fgets(result, MAXWORDLENGTH, fp);
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fclose(fp);
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}
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@@ -1,5 +1,6 @@
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/* Defined macros */
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#define DEFAULTTRIES 9
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#define MAXWORDLENGTH 100
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/* Data structures */
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typedef struct {
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@@ -10,9 +11,9 @@ typedef struct {
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int maxx;
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int centery;
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int centerx;
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char guessWord[100];
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char guessWord[MAXWORDLENGTH];
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int wordLength;
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char currentWord[100];
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char currentWord[MAXWORDLENGTH];
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char wrongCharacters[DEFAULTTRIES];
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} game_state;
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@@ -38,3 +39,4 @@ void showStartScreen(game_state *gs);
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void startGame(game_state *gs);
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void showHelp(game_state *gs);
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int centerDiff(int coordinate, char *str);
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void readRandomLine(char *file, char *result);
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2
makefile
2
makefile
@@ -7,7 +7,7 @@ CFLAGS = -Wall -g -D_REENTRANT -DVERSION=\"$(VERSION)\"
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#LDFLAGS = -lm -lpthread `gtk-config --cflags` `gtk-config --libs` -lgthread
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LDFLAGS = -lncurses
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OBJ = hangman.o
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OBJ = hangman.o prng.o
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all: $(OBJ)
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$(CC) $(CFLAGS) -o hangman $(OBJ) $(LDFLAGS)
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91
prng.c
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91
prng.c
Normal file
@@ -0,0 +1,91 @@
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#include "prng.h"
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// Define MT19937 constants (32-bit RNG)
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enum
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{
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// Assumes W = 32 (omitting this)
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N = 624,
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M = 397,
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R = 31,
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A = 0x9908B0DF,
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F = 1812433253,
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U = 11,
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// Assumes D = 0xFFFFFFFF (omitting this)
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S = 7,
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B = 0x9D2C5680,
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T = 15,
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C = 0xEFC60000,
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L = 18,
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MASK_LOWER = (1ull << R) - 1,
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MASK_UPPER = (1ull << R)
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};
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static uint32_t mt[N];
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static uint16_t index;
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// Re-init with a given seed
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void InitializePRNG(const uint32_t seed)
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{
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uint32_t i;
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mt[0] = seed;
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for ( i = 1; i < N; i++ )
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{
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mt[i] = (F * (mt[i - 1] ^ (mt[i - 1] >> 30)) + i);
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}
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index = N;
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}
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static void Twist()
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{
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uint32_t i, x, xA;
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for ( i = 0; i < N; i++ )
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{
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x = (mt[i] & MASK_UPPER) + (mt[(i + 1) % N] & MASK_LOWER);
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xA = x >> 1;
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if ( x & 0x1 )
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xA ^= A;
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mt[i] = mt[(i + M) % N] ^ xA;
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}
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index = 0;
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}
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// Obtain a 32-bit random number
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uint32_t ExtractU32()
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{
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uint32_t y;
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int i = index;
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if ( index >= N )
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{
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Twist();
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i = index;
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}
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y = mt[i];
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index = i + 1;
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y ^= (mt[i] >> U);
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y ^= (y << S) & B;
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y ^= (y << T) & C;
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y ^= (y >> L);
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return y;
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}
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int getrandom(int low, int high) {
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return ((ExtractU32() % high) + low);
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}
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9
prng.h
Normal file
9
prng.h
Normal file
@@ -0,0 +1,9 @@
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/**
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* Pseudo random number generator using the Mersenne Twister algorithm
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* This code was taken from wikipedia: https://en.wikipedia.org/wiki/Mersenne_Twister
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*/
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#include <stdint.h>
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void InitializePRNG(const uint32_t seed);
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uint32_t ExtractU32();
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int getrandom(int low, int high);
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