Merge branch 'master' into 'master'

Cleanup and bugfixes

See merge request !1
This commit is contained in:
2017-08-30 18:25:58 +00:00
8 changed files with 136 additions and 151 deletions

1
.gitignore vendored
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@@ -3,3 +3,4 @@
*.o
/hangman
*.md~
*.core

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@@ -1,18 +1,18 @@
const char base_figure[6][8] = {{"======="}, \
{"I "}, \
{"I "}, \
{"I "}, \
{"I "}, \
{"I\\ "}};
{"I "}, \
{"I "}, \
{"I "}, \
{"I "}, \
{"I\\ "}};
const char figure[6][5] = {{" O "}, \
{" I "}, \
{"\\I "}, \
{"\\I/"}, \
{"/ "}, \
{"/ \\"}};
{" I "}, \
{"\\I "}, \
{"\\I/"}, \
{"/ "}, \
{"/ \\"}};
/* This array represents the layers where the strings
of the current stage(array index) should be printed*/
of the current stage(array index) should be printed */
const int stages[] = {0, 1, 1, 1, 2, 2};

226
hangman.c
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@@ -1,9 +1,9 @@
#ifdef _WIN32 //For 32 and 64 bits
/* pdcurses include */
#include <curses.h>
/* pdcurses include */
#include <curses.h>
#else
/* Linux ncurses include */
#include <ncurses.h>
/* Linux ncurses include */
#include <ncurses.h>
#endif
#include "hangman.h" //includes time.h
#include <stdlib.h> //atexit
@@ -15,9 +15,8 @@
#include "figures.h"
int main(int argc, char **argv) {
const char *short_options = "w:hf:ct";
struct option long_options[] = {
{"word", required_argument, NULL, 'w'},
@@ -25,39 +24,34 @@ int main(int argc, char **argv) {
{"file", required_argument, NULL, 'f'},
{"credits", no_argument, NULL, 'c'},
{"troll", no_argument, NULL, 't'}
};
};
int c, startscr = 1; /* Show startscreen by default */
char filename[255];
game_state gs = {0};
hitfeed hf = {{{0}}}; // 3 braces are needed to not get a warning
filename[0] = '\0';
/* Initialization */
initscr();
atexit(quitProgram);
game_state *gs;
hitfeed *hf;
gs = malloc(sizeof(game_state));
hf = malloc(sizeof(hitfeed)); //zeroes the whole struct
initCoordinates(gs);
gs->allowedMoves = DEFAULTTRIES;
gs->moves = 0;
gs->guesses = 0;
gs->trollEnabled = 0;
hf->besthit = 0;
hf->impstreakcounter = 0;
initCoordinates(&gs);
gs.allowedMoves = DEFAULTTRIES;
keypad(stdscr, FALSE);
nonl(); //No new line. Prevents the new line when hitting enter
curs_set(0);
curs_set(0);
while ( (c = getopt_long(argc, argv, short_options, long_options, NULL)) != -1 ) {
switch (c) {
case 'w':
sprintf(gs->guessWord, "%s", optarg);
sprintf(gs.guessWord, "%s", optarg);
startscr = 0;
break;
case 'h':
showHelp(gs);
exit(0);
showHelp(&gs);
return 0;
break;
case 'f':
/* Set filename */
@@ -69,34 +63,32 @@ int main(int argc, char **argv) {
break;
case 't':
/* troll option */
gs->trollEnabled = 1;
gs.trollEnabled = 1;
break;
default:
mvprintw(gs->centery, gs->centerx - 9, "Invalid arguments.");
mvprintw(gs.centery, gs.centerx - 9, "Invalid arguments.");
getch();
showHelp(gs);
exit(0);
showHelp(&gs);
return 0;
break;
}
}
InitializePRNG(time(NULL)); /* Initialize random number generator */
if (startscr) {
showStartScreen(gs);
showStartScreen(&gs);
}
/* start game */
initGuessWord(gs, filename);
initAlphabet(gs);
drawAlphabet(gs, 0);
drawFigure(gs, 0);
startGame(gs, hf);
initGuessWord(&gs, filename);
initAlphabet(&gs);
drawAlphabet(&gs, 0);
drawFigure(&gs, 0);
startGame(&gs, &hf);
nl(); //enable newline again
while (getch() != 10);
clear();
free(gs);
free(hf);
return 0;
}
@@ -143,14 +135,13 @@ void initGuessWord(game_state *gs, char *filename) {
int i;
mvprintw(0, 1, "Please enter your word: ");
if (strlen(gs->guessWord) == 0) { /* Word can be set by arguments */
if (strlen(filename) == 0) {
/* If a file argument was specified then try to read a random line from the file,
if this is not successful or if there is no file argument use the manual input. */
if (strlen(filename) == 0 || readRandomLine(filename, gs->guessWord) != 0) { // readRandomLine is only excecuted when strlen(filename) != 0
/* Manual input */
curs_set(1);
getnstr(gs->guessWord, MAXWORDLENGTH - 1); /* Reads the guessWord with a limit */
curs_set(0);
} else {
/* Random line from file */
readRandomLine(filename, gs->guessWord);
}
}
@@ -169,34 +160,28 @@ void initGuessWord(game_state *gs, char *filename) {
}
void initAlphabet(game_state *gs) {
int hasNumber = 0;
int i;
for (i = 0; i < MAXWORDLENGTH; i++) {
strcpy(gs->alphabet, "abcdefghijklmnopqrstuvwxyz");
for (unsigned int i = 0; i < strlen(gs->guessWord); i++) {
if (isdigit(gs->guessWord[i]) > 0) {
hasNumber = 1;
strcat(gs->alphabet, "1234567890");
break;
}
}
gs->alphabet = malloc(sizeof(char) * hasNumber ? ALPHABET : ALPHABET_NUM);
strcpy(gs->alphabet, "abcdefghijklmnopqrstuvwxyz");
if (hasNumber) {
strcat(gs->alphabet, "1234567890");
}
}
void drawAlphabet(game_state *gs, char usedchar) {
int start = centerDiff(gs->centerx, gs->alphabet);
int i;
if (usedchar != 0) { /* 0 is used for initialization */
for (i = 0; i < (int)strlen(gs->alphabet); i++) {
if (gs->alphabet[i] == usedchar) {
gs->alphabet[i] = '_';
break;
}
}
}
mvprintw(1, start, "%s", gs->alphabet);
int i;
if (usedchar != 0) { /* 0 is used for initialization */
for (i = 0; i < (int)strlen(gs->alphabet); i++) {
if (gs->alphabet[i] == usedchar) {
gs->alphabet[i] = '_';
break;
}
}
}
mvprintw(1, start, "%s", gs->alphabet);
}
void toLowerCase(char *str) {
@@ -215,7 +200,7 @@ void drawGuessWord(game_state *gs) {
int ycounter = 0; /* counter of the y position on sceen (row) */
int tempstartpos = startpos; /* the calculated start position to draw the characters */
int rows = 1; /* number of rows */
if (gs->wordLength * 2 > gs->maxx - LINEBREAK) {
/* The word will be longer then the max. linesize with offset. */
rows = 2;
@@ -227,7 +212,7 @@ void drawGuessWord(game_state *gs) {
}
rows++;
}
gs->wordRows = rows; //set the number of rows for clearing the screen later
gs->wordRows = rows; //set the number of rows for clearing the screen later
tempstartpos = xcounter = gs->centerx - (gs->wordLength / rows);
}
for (i = startpos; i < startpos + (gs->wordLength * 2); i++) {
@@ -287,13 +272,13 @@ int fillCurrentWord(game_state *gs, char validchar) {
break;
}
}
if (!alreadyUsed) {
if (!alreadyUsed) {
for (i = 0; i < gs->wordLength; i++) {
if (gs->guessWord[i] == validchar) {
gs->currentWord[i] = validchar;
}
}
drawAlphabet(gs, validchar);
drawAlphabet(gs, validchar);
return 1;
} else {
return 0;
@@ -301,21 +286,18 @@ int fillCurrentWord(game_state *gs, char validchar) {
}
int stackWrongCharacter(game_state *gs, char wrongchar) {
int i, alreadyUsed = 0;
for (i = 0; i < gs->wordLength; i++) {
for (unsigned i = 0; i < strlen(gs->wrongCharacters); i++) {
if (gs->wrongCharacters[i] == wrongchar) {
alreadyUsed = 1;
return 0; // already used
}
}
if (!alreadyUsed) {
gs->wrongCharacters[strlen(gs->wrongCharacters)] = wrongchar;
drawAlphabet(gs, wrongchar);
drawFigure(gs, 1);
return 1;
} else {
return 0;
}
// not yet used
gs->wrongCharacters[strlen(gs->wrongCharacters)] = wrongchar;
drawAlphabet(gs, wrongchar);
drawFigure(gs, 1);
return 1;
}
int checkWin(game_state *gs) {
@@ -333,8 +315,7 @@ int checkWin(game_state *gs) {
void printGameStats(game_state *gs) {
//clear();
int i, z;
double diff;
diff = difftime(gs->endTime, gs->startTime);
if (!gs->trollEnabled) {
for (z = 0; z <= gs->wordRows; z++) { //<= takes the last row too
for (i = 0; i < gs->maxx; i++) {
@@ -353,23 +334,25 @@ void printGameStats(game_state *gs) {
mvprintw(gs->centery + 1, gs->centerx - (gs->wordLength / 2), gs->guessWord);
} else {
char message[100];
float result = 0;
sprintf(message, "Game won! Total guesses: %i", gs->guesses);
mvprintw(gs->centery, gs->centerx - (strlen(message) / 2), message);
sprintf(message, "Wrong guesses: %i, right/wrong ratio: ", gs->moves);
if (gs->moves != 0) {
result = (float)((gs->guesses - gs->moves) / gs->moves);
sprintf(message + strlen(message), "%.2f", ((double)gs->guesses - (double)gs->moves) / (double)gs->moves);
} else {
result = (float)((gs->guesses - gs->moves) / 1);
}
sprintf(message, "Wrong guesses: %i, right/wrong ratio: %.2f, time: %.2fsec", gs->moves, result, diff);
sprintf(message + strlen(message), "max");
}
sprintf(message + strlen(message), ", time: %llusec", (unsigned long long)(gs->endTime - gs->startTime));
mvprintw(gs->centery + 1, gs->centerx - (strlen(message) / 2), message);
mvprintw(gs->centery + 2, gs->centerx - (gs->wordLength / 2), gs->guessWord);
}
refresh();
}
void showHelp(game_state *gs) {
char *wordstring = "-w or --word: Enter the word or sentence as an argument";
char *helpstring = "-h or --help: Show this page";
@@ -383,14 +366,20 @@ int centerDiff(int coordinate, char *str) {
return coordinate - (len / 2); /* Integer division */
}
void readRandomLine(char *file, char *result) {
FILE *fp = fopen(file, "r");
int readRandomLine(char *file, char *result) {
FILE *fp;
int count = 0, wordlength = 0;
char line[MAXWORDLENGTH];
fp = fopen(file, "r");
if (fp == NULL) {
return 1;
}
srand(time(NULL));
while (fgets(line, MAXWORDLENGTH, fp) != NULL) {
count++;
if ((rand() / (float)RAND_MAX) <= (1.0 / count)) {
if ((rand() / (float)RAND_MAX) <= (1.0 / count)) {
strcpy(result, line);
}
}
@@ -398,13 +387,15 @@ void readRandomLine(char *file, char *result) {
wordlength = strlen(result);
result[wordlength - 1] = '\0';
fclose(fp);
return 0;
}
void trollHitScreen(game_state *gs, hitfeed *hf, int hits) {
if (gs->trollEnabled) {
char *strings[] = {"Double Hit", "Triple Hit", "Multi Hit", \
"Ultra Hit", "Monster Hit", "Rampage", \
"Unstoppable", "Wicked sick", "Godlike"};
char *strings[] = {"Double Hit", "Triple Hit", "Multi Hit",
"Ultra Hit", "Monster Hit", "Rampage",
"Unstoppable", "Wicked sick", "Godlike"};
int selection[] = {2, 3, 4, 5, 6, 7, 8, 9, 10};
int i, found = 0;
for (i = 0; i < 9; i++) {
@@ -441,15 +432,15 @@ void addHitToFeed(hitfeed *hf, char *streak, int hit) {
hf->besthit = hit;
}
}
void printHitFeed(game_state *gs, hitfeed *hf) {
if (gs->trollEnabled) {
/* print the stats at the bootom right corner */
int newMaxy = gs->maxy - HITFEEDSLOTS;
int newMaxx = gs->maxx - (gs->centerx / 2);
int i, z;
for (i = 0; i < HITFEEDSLOTS; i++) {
for (z = 0; z < gs->maxx - newMaxx; z++) {
for (i = -1; i < HITFEEDSLOTS; i++) {
for (z = 0; z <= gs->maxx - newMaxx; z++) {
mvprintw(newMaxy + i, newMaxx + z, " ");
}
}
@@ -465,7 +456,7 @@ void printHitFeed(game_state *gs, hitfeed *hf) {
}
}
}
void trollHandleImpressive(hitfeed *hf, game_state *gs, int hits) {
if (hits >= IMPRESSIVEHIT) {
hf->impstreakcounter++; //Increase the counter
@@ -484,38 +475,35 @@ void trollHandleImpressive(hitfeed *hf, game_state *gs, int hits) {
mvprintw(5, gs->centerx - 5, " ");
refresh();
usleep(100000);
}
}
hf->impstreakcounter = 0;
}
}
void drawFigure(game_state *gs, int drawNext) {
int row = 6;
int length = 8;
int i;
static int state = 0;
if (!state) {
for (i = 0; i < row; i++) {
mvprintw(i, gs->maxx - length - 1, "%s", base_figure[i]);
}
state++;
} else {
/* Draw the stages */
if (drawNext) {
mvprintw(stages[state - 1] + 1, gs->maxx - 4, "%s", figure[state - 1]);
state++;
}
}
int row = 6;
int length = 8;
int i;
static int state = 0;
if (!state) {
for (i = 0; i < row; i++) {
mvprintw(i, gs->maxx - length - 1, "%s", base_figure[i]);
}
state++;
} else {
/* Draw the stages */
if (drawNext) {
mvprintw(stages[state - 1] + 1, gs->maxx - 4, "%s", figure[state - 1]);
state++;
}
}
}
void animateLineClear(game_state *gs, int line, int offsetMultiplier) {
/* sleep and vanish */
int j = 0, k = gs->maxx, usec;
usec = ((ANIM_DURATION * 1000000) + (100000 * offsetMultiplier)) / gs->maxx;
for (j = 0; j <= gs->centerx; j++, k--) {
mvprintw(line, j, "!");
mvprintw(line, k, "!");
@@ -525,5 +513,3 @@ void animateLineClear(game_state *gs, int line, int offsetMultiplier) {
mvprintw(line, k, " ");
}
}

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@@ -1,18 +1,16 @@
#include <time.h>
/* Defined macros */
#define DEFAULTTRIES 6
#define DEFAULTTRIES 6
#define MAXWORDLENGTH 200
#define ALPHABET 26
#define ALPHABET_NUM 36
#define ANIM_DURATION 1
#define LINEBREAK 16 //Linebreak offset
#define HITFEEDSLOTS 5
#define IMPRESSIVESTREAK 3 //reach amount of hit streaks to activate impressive screen
#define IMPRESSIVEHIT 2
#define HITFEEDSLOTS 5
#define IMPRESSIVESTREAK 3 //reach amount of hit streaks to activate impressive screen
#define IMPRESSIVEHIT 2
/* Data structures */
typedef struct {
@@ -28,7 +26,7 @@ typedef struct {
char currentWord[MAXWORDLENGTH];
char wrongCharacters[DEFAULTTRIES];
int trollEnabled;
char *alphabet;
char alphabet[ALPHABET_NUM + 1];
time_t startTime;
time_t endTime;
int wordRows;
@@ -51,20 +49,20 @@ void quitProgram(void);
void updateScreen(game_state *gs);
void initCoordinates(game_state *gs);
void initGuessWord(game_state *gs, char *filename);
void initAlphabet(game_state *gs);
void initAlphabet(game_state *gs);
void drawAlphabet(game_state *gs, char usedchar);
void drawGuessWord(game_state *gs);
int playerInput(game_state *gs, hitfeed *hf);
int fillCurrentWord(game_state *gs, char validchar);
int stackWrongCharacter(game_state *gs, char wrongchar);
int checkWin(game_state *gs);
void printGameStats(game_state *gs);
void printGameStats(game_state *gs);
void toLowerCase(char *str);
void showStartScreen(game_state *gs);
void startGame(game_state *gs, hitfeed *hf);
void showHelp(game_state *gs);
int centerDiff(int coordinate, char *str);
void readRandomLine(char *file, char *result);
int readRandomLine(char *file, char *result);
void trollHitScreen(game_state *gs, hitfeed *hf, int hits);
void addHitToFeed(hitfeed *hf, char *streak, int hit);
void trollHandleImpressive(hitfeed *hf, game_state *gs, int hits);

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@@ -2,8 +2,8 @@
VERSION = 1.0
CC = gcc
CFLAGS = -Wall -g -O3 -D_REENTRANT -DVERSION=\"$(VERSION)\"
CC = cc
CFLAGS = -Wall -O3 -D_REENTRANT -DVERSION=\"$(VERSION)\"
#LDFLAGS = -lm -lpthread `gtk-config --cflags` `gtk-config --libs` -lgthread
LDFLAGS = -lncurses
@@ -11,7 +11,7 @@ OBJ = hangman.o prng.o
all: $(OBJ)
$(CC) $(CFLAGS) -o hangman $(OBJ) $(LDFLAGS)
%.o: %.c
$(CC) $(CFLAGS) -c $<

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@@ -3,7 +3,7 @@
VERSION = 1.0
CC = gcc
CFLAGS = -Wall -Wextra -O3 -D_REENTRANT -DVERSION=\"$(VERSION)\"
CFLAGS = -Wall -Wextra -O3 -D_REENTRANT -DVERSION=\"$(VERSION)\"
#LDFLAGS = -lm -lpthread `gtk-config --cflags` `gtk-config --libs` -lgthread
LDFLAGS = -lpdcurses
@@ -11,7 +11,7 @@ OBJ = hangman.o prng.o
all: $(OBJ)
$(CC) $(CFLAGS) -o hangman $(OBJ) $(LDFLAGS)
%.o: %.c
$(CC) $(CFLAGS) -c $<

4
prng.c
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@@ -44,7 +44,7 @@ void InitializePRNG(const uint32_t seed)
index = N;
}
static void Twist()
static void Twist(void)
{
uint32_t i, x, xA;
@@ -64,7 +64,7 @@ static void Twist()
}
// Obtain a 32-bit random number
uint32_t ExtractU32()
uint32_t ExtractU32(void)
{
uint32_t y;
int i = index;

2
prng.h
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@@ -5,5 +5,5 @@
#include <stdint.h>
void InitializePRNG(const uint32_t seed);
uint32_t ExtractU32();
uint32_t ExtractU32(void);
int getrandom(int low, int high);