Cleanup
This commit is contained in:
22
figures.h
22
figures.h
@@ -1,18 +1,18 @@
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const char base_figure[6][8] = {{"======="}, \
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{"I "}, \
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{"I "}, \
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{"I "}, \
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{"I "}, \
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{"I\\ "}};
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{"I "}, \
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{"I "}, \
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{"I "}, \
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{"I "}, \
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{"I\\ "}};
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const char figure[6][5] = {{" O "}, \
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{" I "}, \
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{"\\I "}, \
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{"\\I/"}, \
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{"/ "}, \
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{"/ \\"}};
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{" I "}, \
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{"\\I "}, \
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{"\\I/"}, \
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{"/ "}, \
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{"/ \\"}};
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/* This array represents the layers where the strings
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of the current stage(array index) should be printed*/
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of the current stage(array index) should be printed */
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const int stages[] = {0, 1, 1, 1, 2, 2};
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72
hangman.c
72
hangman.c
@@ -1,9 +1,9 @@
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#ifdef _WIN32 //For 32 and 64 bits
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/* pdcurses include */
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#include <curses.h>
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/* pdcurses include */
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#include <curses.h>
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#else
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/* Linux ncurses include */
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#include <ncurses.h>
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/* Linux ncurses include */
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#include <ncurses.h>
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#endif
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#include "hangman.h" //includes time.h
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#include <stdlib.h> //atexit
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@@ -15,7 +15,6 @@
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#include "figures.h"
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int main(int argc, char **argv) {
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const char *short_options = "w:hf:ct";
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@@ -178,7 +177,7 @@ void initAlphabet(game_state *gs) {
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}
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}
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gs->alphabet = malloc(sizeof(char) * hasNumber ? ALPHABET : ALPHABET_NUM);
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strcpy(gs->alphabet, "abcdefghijklmnopqrstuvwxyz");
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strcpy(gs->alphabet, "abcdefghijklmnopqrstuvwxyz");
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if (hasNumber) {
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strcat(gs->alphabet, "1234567890");
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@@ -187,15 +186,15 @@ void initAlphabet(game_state *gs) {
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void drawAlphabet(game_state *gs, char usedchar) {
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int start = centerDiff(gs->centerx, gs->alphabet);
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int i;
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if (usedchar != 0) { /* 0 is used for initialization */
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for (i = 0; i < (int)strlen(gs->alphabet); i++) {
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if (gs->alphabet[i] == usedchar) {
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gs->alphabet[i] = '_';
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break;
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}
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}
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}
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int i;
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if (usedchar != 0) { /* 0 is used for initialization */
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for (i = 0; i < (int)strlen(gs->alphabet); i++) {
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if (gs->alphabet[i] == usedchar) {
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gs->alphabet[i] = '_';
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break;
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}
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}
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}
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mvprintw(1, start, "%s", gs->alphabet);
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}
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@@ -293,7 +292,7 @@ int fillCurrentWord(game_state *gs, char validchar) {
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gs->currentWord[i] = validchar;
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}
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}
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drawAlphabet(gs, validchar);
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drawAlphabet(gs, validchar);
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return 1;
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} else {
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return 0;
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@@ -403,8 +402,8 @@ void readRandomLine(char *file, char *result) {
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void trollHitScreen(game_state *gs, hitfeed *hf, int hits) {
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if (gs->trollEnabled) {
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char *strings[] = {"Double Hit", "Triple Hit", "Multi Hit", \
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"Ultra Hit", "Monster Hit", "Rampage", \
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"Unstoppable", "Wicked sick", "Godlike"};
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"Ultra Hit", "Monster Hit", "Rampage", \
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"Unstoppable", "Wicked sick", "Godlike"};
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int selection[] = {2, 3, 4, 5, 6, 7, 8, 9, 10};
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int i, found = 0;
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for (i = 0; i < 9; i++) {
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@@ -489,26 +488,23 @@ void trollHandleImpressive(hitfeed *hf, game_state *gs, int hits) {
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}
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}
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void drawFigure(game_state *gs, int drawNext) {
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int row = 6;
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int length = 8;
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int i;
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static int state = 0;
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if (!state) {
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for (i = 0; i < row; i++) {
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mvprintw(i, gs->maxx - length - 1, "%s", base_figure[i]);
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}
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state++;
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} else {
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/* Draw the stages */
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if (drawNext) {
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mvprintw(stages[state - 1] + 1, gs->maxx - 4, "%s", figure[state - 1]);
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state++;
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}
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}
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int row = 6;
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int length = 8;
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int i;
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static int state = 0;
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if (!state) {
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for (i = 0; i < row; i++) {
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mvprintw(i, gs->maxx - length - 1, "%s", base_figure[i]);
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}
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state++;
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} else {
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/* Draw the stages */
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if (drawNext) {
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mvprintw(stages[state - 1] + 1, gs->maxx - 4, "%s", figure[state - 1]);
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state++;
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}
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}
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}
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void animateLineClear(game_state *gs, int line, int offsetMultiplier) {
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@@ -525,5 +521,3 @@ void animateLineClear(game_state *gs, int line, int offsetMultiplier) {
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mvprintw(line, k, " ");
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}
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}
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@@ -1,8 +1,6 @@
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#include <time.h>
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/* Defined macros */
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#define DEFAULTTRIES 6
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#define MAXWORDLENGTH 200
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4
prng.c
4
prng.c
@@ -44,7 +44,7 @@ void InitializePRNG(const uint32_t seed)
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index = N;
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}
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static void Twist()
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static void Twist(void)
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{
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uint32_t i, x, xA;
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@@ -64,7 +64,7 @@ static void Twist()
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}
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// Obtain a 32-bit random number
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uint32_t ExtractU32()
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uint32_t ExtractU32(void)
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{
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uint32_t y;
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int i = index;
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