Files
hangman/hangman.c

511 lines
15 KiB
C

#ifdef _WIN32 //For 32 and 64 bits
/* pdcurses include */
#include <curses.h>
#else
/* Linux ncurses include */
#include <ncurses.h>
#endif
#include "hangman.h" //includes time.h
#include <stdlib.h> //atexit
#include <string.h>
#include <ctype.h> //tolower
#include <getopt.h>
#include "prng.h"
#include <unistd.h> //usleep
#include "figures.h"
int main(int argc, char **argv) {
const char *short_options = "w:hf:ct";
struct option long_options[] = {
{"word", required_argument, NULL, 'w'},
{"help", no_argument, NULL, 'h'},
{"file", required_argument, NULL, 'f'},
{"credits", no_argument, NULL, 'c'},
{"troll", no_argument, NULL, 't'}
};
int c, startscr = 1; /* Show startscreen by default */
char filename[255];
game_state gs = {0};
hitfeed hf = {{{0}}}; // 3 braces are needed to not get a warning
filename[0] = '\0';
/* Initialization */
initscr();
atexit(quitProgram);
initCoordinates(&gs);
gs.allowedMoves = DEFAULTTRIES;
keypad(stdscr, FALSE);
nonl(); //No new line. Prevents the new line when hitting enter
curs_set(0);
while ( (c = getopt_long(argc, argv, short_options, long_options, NULL)) != -1 ) {
switch (c) {
case 'w':
sprintf(gs.guessWord, "%s", optarg);
startscr = 0;
break;
case 'h':
showHelp(&gs);
return 0;
break;
case 'f':
/* Set filename */
sprintf(filename, "%s", optarg);
startscr = 0;
break;
case 'c':
break;
case 't':
/* troll option */
gs.trollEnabled = 1;
break;
default:
mvprintw(gs.centery, gs.centerx - 9, "Invalid arguments.");
getch();
showHelp(&gs);
return 0;
break;
}
}
InitializePRNG(time(NULL)); /* Initialize random number generator */
if (startscr) {
showStartScreen(&gs);
}
/* start game */
initGuessWord(&gs, filename);
initAlphabet(&gs);
drawAlphabet(&gs, 0);
drawFigure(&gs, 0);
startGame(&gs, &hf);
nl(); //enable newline again
while (getch() != 10);
clear();
return 0;
}
void startGame(game_state *gs, hitfeed *hf) {
noecho(); /* Don't show the player input */
time(&gs->startTime);
while (checkWin(gs)) {
updateScreen(gs);
playerInput(gs, hf);
printHitFeed(gs, hf);
}
}
void quitProgram(void) {
endwin();
}
void showStartScreen(game_state *gs) {
mvprintw(gs->centery - 1, gs->centerx - 15, "Welcome to hangman in ncurses.");
mvprintw(gs->centery, gs->centerx - 5, "Have fun!");
mvprintw(gs->centery + 1, gs->centerx - 17, "https://gitlab.com/STRUCTiX/hangman");
refresh();
getch();
clear();
}
void updateScreen(game_state *gs) {
mvprintw(0, 1, "Remaining wrong guesses: %i", (gs->allowedMoves - gs->moves));
mvprintw(gs->maxy, 1, "Press ctrl + c to exit.");
drawGuessWord(gs);
mvprintw(1, 1, "Wrong characters: %s", gs->wrongCharacters);
refresh();
}
void initCoordinates(game_state *gs) {
getmaxyx(stdscr, gs->maxy, gs->maxx);
gs->maxy -= 1;
gs->maxx -= 1;
gs->centery = gs->maxy / 2;
gs->centerx = gs->maxx / 2;
}
void initGuessWord(game_state *gs, char *filename) {
int i;
mvprintw(0, 1, "Please enter your word: ");
if (strlen(gs->guessWord) == 0) { /* Word can be set by arguments */
if (strlen(filename) == 0) {
/* Manual input */
curs_set(1);
getnstr(gs->guessWord, MAXWORDLENGTH - 1); /* Reads the guessWord with a limit */
curs_set(0);
} else {
/* Random line from file */
readRandomLine(filename, gs->guessWord);
}
}
/* Make String all lowercase */
toLowerCase(gs->guessWord);
gs->wordLength = strlen(gs->guessWord);
for (i = 0; i < gs->wordLength; i++) {
if (gs->guessWord[i] == ' ') { //Check for spaces if it's a sentence
gs->currentWord[i] = ' ';
} else {
gs->currentWord[i] = '_';
}
}
clear(); //clear the screen
}
void initAlphabet(game_state *gs) {
strcpy(gs->alphabet, "abcdefghijklmnopqrstuvwxyz");
for (unsigned int i = 0; i < strlen(gs->guessWord); i++) {
if (isdigit(gs->guessWord[i]) > 0) {
strcat(gs->alphabet, "1234567890");
break;
}
}
}
void drawAlphabet(game_state *gs, char usedchar) {
int start = centerDiff(gs->centerx, gs->alphabet);
int i;
if (usedchar != 0) { /* 0 is used for initialization */
for (i = 0; i < (int)strlen(gs->alphabet); i++) {
if (gs->alphabet[i] == usedchar) {
gs->alphabet[i] = '_';
break;
}
}
}
mvprintw(1, start, "%s", gs->alphabet);
}
void toLowerCase(char *str) {
int length = strlen(str);
int i;
for (i = 0; i < length; i++) {
str[i] = tolower(str[i]);
}
}
void drawGuessWord(game_state *gs) {
int startpos = gs->centerx - gs->wordLength;
int i, wordpos = 0;
int switchspace = 0;
int xcounter = startpos; /* counter of the x position on screen */
int ycounter = 0; /* counter of the y position on sceen (row) */
int tempstartpos = startpos; /* the calculated start position to draw the characters */
int rows = 1; /* number of rows */
if (gs->wordLength * 2 > gs->maxx - LINEBREAK) {
/* The word will be longer then the max. linesize with offset. */
rows = 2;
while (1) {
if ((gs->wordLength * 2) / rows < gs->maxx - LINEBREAK) {
/* splitted the word into equal sizes and found
the right amount of rows. */
break;
}
rows++;
}
gs->wordRows = rows; //set the number of rows for clearing the screen later
tempstartpos = xcounter = gs->centerx - (gs->wordLength / rows);
}
for (i = startpos; i < startpos + (gs->wordLength * 2); i++) {
if (xcounter >= gs->centerx + (gs->wordLength / rows)) {
/* end of the current row. Next line and revert the x to start */
ycounter++;
xcounter = tempstartpos;
}
if (switchspace) {
/* this will place a space */
mvprintw(gs->centery + ycounter, xcounter, " ");
switchspace = 0;
} else {
mvprintw(gs->centery + ycounter, xcounter, "%c", gs->currentWord[wordpos++]);
switchspace = 1;
}
xcounter++;
}
refresh();
}
int playerInput(game_state *gs, hitfeed *hf) {
int inp;
int i, found = 0;
inp = getch();
if (inp != KEY_UP && inp != KEY_DOWN && inp != KEY_LEFT && inp != KEY_RIGHT) {
for (i = 0; i < gs->wordLength; i++) {
if (inp == gs->guessWord[i]) {
found++;
//break;
}
}
if (found) {
/* found a valid character */
if (fillCurrentWord(gs, inp)) {
//gs->moves++;
gs->guesses++;
trollHitScreen(gs, hf, found);
trollHandleImpressive(hf, gs, found); //Prints a message with a little animation
}
} else {
/* no valid character found */
if (stackWrongCharacter(gs, inp)) {
gs->moves++;
gs->guesses++;
}
}
}
return 0;
}
int fillCurrentWord(game_state *gs, char validchar) {
int i, alreadyUsed = 0;
for (i = 0; i < gs->wordLength; i++) {
if (gs->currentWord[i] == validchar) {
alreadyUsed = 1;
break;
}
}
if (!alreadyUsed) {
for (i = 0; i < gs->wordLength; i++) {
if (gs->guessWord[i] == validchar) {
gs->currentWord[i] = validchar;
}
}
drawAlphabet(gs, validchar);
return 1;
} else {
return 0;
}
}
int stackWrongCharacter(game_state *gs, char wrongchar) {
int i, alreadyUsed = 0;
for (i = 0; i < gs->wordLength; i++) {
if (gs->wrongCharacters[i] == wrongchar) {
alreadyUsed = 1;
}
}
if (!alreadyUsed) {
gs->wrongCharacters[strlen(gs->wrongCharacters)] = wrongchar;
drawAlphabet(gs, wrongchar);
drawFigure(gs, 1);
return 1;
} else {
return 0;
}
}
int checkWin(game_state *gs) {
if (strcmp(gs->guessWord, gs->currentWord) != 0 && gs->moves < gs->allowedMoves) {
/* next move */
return 1;
} else {
/* game end: decide if game is won or lost */
time(&gs->endTime);
printGameStats(gs);
return 0;
}
}
void printGameStats(game_state *gs) {
//clear();
int i, z;
double diff;
diff = difftime(gs->endTime, gs->startTime);
if (!gs->trollEnabled) {
for (z = 0; z <= gs->wordRows; z++) { //<= takes the last row too
for (i = 0; i < gs->maxx; i++) {
mvprintw(gs->centery + z, i, " ");
//mvprintw(gs->centery + 1, i, " ");
}
}
} else {
for (z = 0; z <= gs->wordRows; z++) {
animateLineClear(gs, gs->centery + z, 0); //-1 to speed up the animation
}
}
if (gs->moves >= gs->allowedMoves) {
mvprintw(gs->centery, gs->centerx - 10, "Game lost. Solution:");
mvprintw(gs->centery + 1, gs->centerx - (gs->wordLength / 2), gs->guessWord);
} else {
char message[100];
float result = 0;
sprintf(message, "Game won! Total guesses: %i", gs->guesses);
mvprintw(gs->centery, gs->centerx - (strlen(message) / 2), message);
if (gs->moves != 0) {
result = (float)((gs->guesses - gs->moves) / gs->moves);
} else {
result = (float)((gs->guesses - gs->moves) / 1);
}
sprintf(message, "Wrong guesses: %i, right/wrong ratio: %.2f, time: %.2fsec", gs->moves, result, diff);
mvprintw(gs->centery + 1, gs->centerx - (strlen(message) / 2), message);
mvprintw(gs->centery + 2, gs->centerx - (gs->wordLength / 2), gs->guessWord);
}
refresh();
}
void showHelp(game_state *gs) {
char *wordstring = "-w or --word: Enter the word or sentence as an argument";
char *helpstring = "-h or --help: Show this page";
mvprintw(gs->centery, centerDiff(gs->centerx, wordstring), wordstring);
mvprintw(gs->centery + 1, centerDiff(gs->centerx, helpstring), helpstring);
getch();
}
int centerDiff(int coordinate, char *str) {
int len = strlen(str);
return coordinate - (len / 2); /* Integer division */
}
void readRandomLine(char *file, char *result) {
FILE *fp = fopen(file, "r");
int count = 0, wordlength = 0;
char line[MAXWORDLENGTH];
srand(time(NULL));
while (fgets(line, MAXWORDLENGTH, fp) != NULL) {
count++;
if ((rand() / (float)RAND_MAX) <= (1.0 / count)) {
strcpy(result, line);
}
}
/* remove \n at the end of the line */
wordlength = strlen(result);
result[wordlength - 1] = '\0';
fclose(fp);
}
void trollHitScreen(game_state *gs, hitfeed *hf, int hits) {
if (gs->trollEnabled) {
char *strings[] = {"Double Hit", "Triple Hit", "Multi Hit", \
"Ultra Hit", "Monster Hit", "Rampage", \
"Unstoppable", "Wicked sick", "Godlike"};
int selection[] = {2, 3, 4, 5, 6, 7, 8, 9, 10};
int i, found = 0;
for (i = 0; i < 9; i++) {
if (selection[i] == hits) {
found = 1;
break;
}
}
if (hits > 10) {
found = 1;
i = 8;
}
if (found) {
flash(); /* flash the screen */
mvprintw(5, centerDiff(gs->centerx, strings[i]), strings[i]);
refresh();
/* Put the new streak to the hit feed */
addHitToFeed(hf, strings[i], hits);
animateLineClear(gs, 5, i);
}
}
}
void addHitToFeed(hitfeed *hf, char *streak, int hit) {
/* Shift the array to put the new string to the first slot */
int i;
for (i = HITFEEDSLOTS - 1; i > 0; i--) {
strcpy(hf->history[i], hf->history[i - 1]);
}
/* Set the new first item */
strcpy(hf->history[0], streak);
if (hit > hf->besthit) {
strcpy(hf->beststreak, streak);
hf->besthit = hit;
}
}
void printHitFeed(game_state *gs, hitfeed *hf) {
if (gs->trollEnabled) {
/* print the stats at the bootom right corner */
int newMaxy = gs->maxy - HITFEEDSLOTS;
int newMaxx = gs->maxx - (gs->centerx / 2);
int i, z;
for (i = 0; i < HITFEEDSLOTS; i++) {
for (z = 0; z < gs->maxx - newMaxx; z++) {
mvprintw(newMaxy + i, newMaxx + z, " ");
}
}
for (i = 0; i < HITFEEDSLOTS; i++) {
mvprintw(newMaxy + i, newMaxx, hf->history[i]);
}
/* Print best score above history feed */
if (hf->besthit != 0) {
/* There is a hit. So a best score can be displayed */
char message[100];
sprintf(message, "Best: %s (%i hits)", hf->beststreak, hf->besthit);
mvprintw(newMaxy - 1, newMaxx, message);
}
}
}
void trollHandleImpressive(hitfeed *hf, game_state *gs, int hits) {
if (hits >= IMPRESSIVEHIT) {
hf->impstreakcounter++; //Increase the counter
} else {
/* There was a hit beneath the hit threshold.
The streak is vanished */
hf->impstreakcounter = 0;
}
if (gs->trollEnabled && hf->impstreakcounter >= IMPRESSIVESTREAK) {
/* Execute animation and reset the counter */
int i;
for (i = 0; i < 5; i++) {
mvprintw(5, gs->centerx - 5, "IMPRESSIVE!");
refresh();
usleep(100000);
mvprintw(5, gs->centerx - 5, " ");
refresh();
usleep(100000);
}
hf->impstreakcounter = 0;
}
}
void drawFigure(game_state *gs, int drawNext) {
int row = 6;
int length = 8;
int i;
static int state = 0;
if (!state) {
for (i = 0; i < row; i++) {
mvprintw(i, gs->maxx - length - 1, "%s", base_figure[i]);
}
state++;
} else {
/* Draw the stages */
if (drawNext) {
mvprintw(stages[state - 1] + 1, gs->maxx - 4, "%s", figure[state - 1]);
state++;
}
}
}
void animateLineClear(game_state *gs, int line, int offsetMultiplier) {
/* sleep and vanish */
int j = 0, k = gs->maxx, usec;
usec = ((ANIM_DURATION * 1000000) + (100000 * offsetMultiplier)) / gs->maxx;
for (j = 0; j <= gs->centerx; j++, k--) {
mvprintw(line, j, "!");
mvprintw(line, k, "!");
refresh();
usleep(usec);
mvprintw(line, j, " ");
mvprintw(line, k, " ");
}
}