Files
hangman/prng.c
2017-08-23 21:29:32 +02:00

92 lines
1.3 KiB
C

#include "prng.h"
// Define MT19937 constants (32-bit RNG)
enum
{
// Assumes W = 32 (omitting this)
N = 624,
M = 397,
R = 31,
A = 0x9908B0DF,
F = 1812433253,
U = 11,
// Assumes D = 0xFFFFFFFF (omitting this)
S = 7,
B = 0x9D2C5680,
T = 15,
C = 0xEFC60000,
L = 18,
MASK_LOWER = (1ull << R) - 1,
MASK_UPPER = (1ull << R)
};
static uint32_t mt[N];
static uint16_t index;
// Re-init with a given seed
void InitializePRNG(const uint32_t seed)
{
uint32_t i;
mt[0] = seed;
for ( i = 1; i < N; i++ )
{
mt[i] = (F * (mt[i - 1] ^ (mt[i - 1] >> 30)) + i);
}
index = N;
}
static void Twist(void)
{
uint32_t i, x, xA;
for ( i = 0; i < N; i++ )
{
x = (mt[i] & MASK_UPPER) + (mt[(i + 1) % N] & MASK_LOWER);
xA = x >> 1;
if ( x & 0x1 )
xA ^= A;
mt[i] = mt[(i + M) % N] ^ xA;
}
index = 0;
}
// Obtain a 32-bit random number
uint32_t ExtractU32(void)
{
uint32_t y;
int i = index;
if ( index >= N )
{
Twist();
i = index;
}
y = mt[i];
index = i + 1;
y ^= (mt[i] >> U);
y ^= (y << S) & B;
y ^= (y << T) & C;
y ^= (y >> L);
return y;
}
int getrandom(int low, int high) {
return ((ExtractU32() % high) + low);
}